Details

Beginning Platino Game Engine


Beginning Platino Game Engine



von: Abhishek Nandy, Debashree Chanda

34,99 €

Verlag: Apress
Format: PDF
Veröffentl.: 21.11.2016
ISBN/EAN: 9781484224847
Sprache: englisch

Dieses eBook enthält ein Wasserzeichen.

Beschreibungen

<p>Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.</p><p>With<i>&nbsp;Beginning Platino Game Engine</i>&nbsp;you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.<br></p><p><b><br></b></p><p><b>What You'll Learn:</b><br></p><p></p><p></p><ul><li> Develop using the Platino game engine</li><li>Build UWP apps using the Processing JS language</li><li>Extend the processing language to IoT with Temboo</li></ul> <p><br></p><p><b>Who Is this Book for:&nbsp;</b></p><p>Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.</p><p></p><p> </p>
1. Introduction to Game Engine.- 2.&nbsp;Introduction to Platino Game Engine.-&nbsp;3. Installing Platino Game Engine and setting it up.-&nbsp;4. Getting into development with Platino Game Engine.-&nbsp;5. Processing in terms of UWP, Android and IoT.<br><br>
Abhishek Nandy is the founder of Geek Monkey Studios. &nbsp;He is an Intel Black Belt Developer as well as a Microsoft MVP and&nbsp;Intel Software Innovator. Abhishek has won several global Developer Challenges, &nbsp;and he&nbsp;represented India at Intel's Black Belt Developer Summit in San Francisco in 2014. &nbsp;He has been a speaker at NGDC Pune 2015. Abhishek's passions are tech and learning and combinations of the two. He currently resides in Pune, India.
<p>Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.</p><p>With<i> Beginning Platino Game Engine</i>&nbsp;you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.<br></p>This is the first book on the Platino game engine and it will be of interest to students, game developers, and tech enthusiasts. You will learn:<p></p><ul><li>Development using the Platino game engine</li><li>Building UWP apps using the Processing JS language</li><li>Extending the processing language to IoT with Temboo&nbsp;</li></ul><p> </p>
First book on Platino game engine Shows the power of the Processing JS language when building UWP apps within Platino game engine Extends the processing language to IoT with Temboo

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